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based in Pre-Shippudan naruto, where the akatsuki was but a rumor.
 
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 Grass Jutsu List ( only me and certified grass ninja teachers can teach them )

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Zetsu Burando

Zetsu Burando


Number of posts : 111
Age : 30
Location : Hidden Grass
Registration date : 2008-09-06

Grass Jutsu List ( only me and certified grass ninja teachers can teach them ) Empty
PostSubject: Grass Jutsu List ( only me and certified grass ninja teachers can teach them )   Grass Jutsu List ( only me and certified grass ninja teachers can teach them ) Icon_minitimeMon Sep 15, 2008 3:49 pm

Grass Village Academy Jutsu

- Wood Element; Artificial Lawn Skill [Mokuton; Jinkoushiba no Jutsu]
After transferring chakra to specially prepared grass seeds, the user throws the seeds on the ground. The seeds utilize the chakra given to them to rapidly grow into a field of grass. The grass does take a short time to grow (2 posts) and is, unfortunately, short lived. The grass will die after several minutes (5 posts) if placed on decent soil, but if placed on terrain not normally capable of sustaining it, such as rocks, the grass will only last a few minutes (3 posts). | Chakra- 10 | Academy

- Wood Element; Seed Growth Skill [Mokuton; Shyushi Kasei no Jutsu]
By converting chakra into the power of life, the user can use it to accelerate growth in all plants. Not a particularly hard jutsu or a useful one by itself since this only causes the plant to grow in a natural way, this jutsu acts as the basis for most other nature jutsu. | Chakra- 5 (Generally) | Academy

Plant Manipulation Jutsu

Genin Jutsu

- Exploding Poisonous Clone Skill [Bukaretsu Youdoku Bunshin no Jutsu]
By infusing the leaves or petals of poisonous plants into the Grass Clone, the user turns the normally mundane clone into a trap. When the clone is defeated, it will burst open and release a cloud of poisonous gas able to cause slight nausea, hallucinations or blurry vision for a short period of time (2 posts). | Chakra- 4 (Per Clone) | Advanced Genin | Used in conjunction with Kusa Bunshin no Jutsu

- Grass Clone Skill [Kusa Bunshin no Jutsu]
This jutsu creates a clone of the user from nearby grass or plants. Mainly used as a decoy, the clones created are incapable of causing a noticeable amount of physical damage. | Chakra- 4 (Per Clone) | Genin

- Grass Spike Rising [Kusa Kasui Tachinoboru]
By focusing a large amount of chakra into a few blades of grass, the user is capable of causing those blades of grass to harden and suddenly grow, piercing their victim. One blade of grass per rank (2 at chuunin, 3 at ANBU, ect) is capable of being manipulated. | Chakra- 2, Per Blade of Grass | Damage- 3 | Genin

- Grass Thorns Skill [Kusa Ihara no Jutsu]
By sending a strong wave of chakra through the ground, the user is able to strengthen, stiffen, and sharpen grass within a small area, turning a field of grass into a field of needles. Although the grass is will harm ally and foe alike, the user is capable of flattening certain areas to allow him and allies to move around. | Chakra- 15 (per three meters) | Damage- 10 | Advanced Genin | Lasts three posts

- Wood Element; Plant Evolution Skill [Mokuton; Kusaki Shinka no Jutsu]
By using the same chakra of life, the user is able to transform plants and evolve them into weapons. A blade of grass can become like a needle, a branch can become a long bo staff. When no plants are around, Grass Shinobi will usually grow their own with Shyushi Kasei by using seeds. Although transformed, the weapons created by this jutsu are still plants. | Chakra- 15 | Advanced Genin

- Wood Element; Seed Entangle [Mokuton; Shyushi Karamari]
By hyper-accelerating the growth rate of a seed, a user will concentrate the chakra into the seed and shoot it at a target. Once the seed hits something, regardless of who or what that is, the seed soon unravels and many vines wrap around the target's arms and legs, thus restricting their movement greatly. | Chakra- 10 | Genin | Strength of 3 required to remove the vines. Vines die off after three posts.

Chuunin Jutsu

- Grass Chains Skill [Kusa Kusari no Jutsu]
A variation of the Seed Growth Skill, this jutsu causes the grass below an opponent's feet to rapidly grow and wrap around the victim's hands and feet, binding them. | Chakra- 25 | Chuunin | Strength of 5 needed to break free.

- Storm of Grass Needles [Kusa Hari no Arashi]
After using the Grass Thorns Skill to harden the grass into needles, the user sends another wave of chakra into the ground. This one causes the needles to instantly fly up to hit an opponent. Unfortunately, all the needles are shot in the same direction. | Chakra- 2 (Per Needle) | Damage- 2 (Per Needle) | Chuunin

- Thorn Armor [Ihara no Yoroi]
Combining the basic principles of the Shyushi Kasei and Shyushi Karamari, the ninja is able to make vines coil around his own body. When this step is done, he channels chakra into the plants around him and uses a variation of Kusa Ihara, thus forming converting these harmless creepers into thorns. This jutsu is designed to deter opponents from getting too close, provides a mild defense against weak taijutsu attacks, and will bruise. | Chakra- 30 | Damage- 10 | Chuunin | The vines die after five posts.

- Wood Element; Burial [Mokuton; Mousai]
After the user places a seed in the ground and infuses a large amount of chakra into it, the seed bursts open and a group of roots quickly make their way to their intended target and spring up from the ground. The roots entangle around their victim's legs and slowly begin dragging them below ground over the course of about 20 seconds (3 posts). | Chakra- 30| Advanced Chuunin | Strength of 7 needed to break free of the roots.

ANBU Jutsu

- Entwined Roots Skill [Bankon no Jutsu]
By planting a seed in the ground and infusing it with chakra, the user causes roots to burst from the ground below an opponent and entangle him or her. The roots are hardened with chakra, making them harder to break then normal. | Chakra- 30 | ANBU | Strength of 10 needed to break free.

- Wood Element; Forest of Thorns [Wood Element; Ihara Mori]
By using a seed and large amounts of chakra, the user grows a small forest of thorny vines in the immediate area. The vines appear and grow almost instantly, impaling and wrapping around anything they can. This attack usually takes around 15 seconds for a forest to be fully grown and stopped, during this time the user cannot remove his hands from the ground or the jutsu will immediately end. | Chakra- 150 | Damage- 150 | ANBU | Strength of 8 needed to break through the vines if entangled.

- Wood Element; Root of Evil [Mokuton; Kakon]
Although this jutsu uses the same principle as the Entwined Roots Skill, the Kakon's aim is quite different. While the previous version consisted of chains which bound the enemy, this one was designed especially for killing purposes. More potent, the Kakon jutsu makes similar roots sprout from the ground, but this time their ends are made sharp like spears, aimed at impaling the enemy. If the attack fails, the user can even make the root revert back to its original form and bind the enemy. | Chakra- 50 | Damage - 75 | Advanced ANBU | Strength of 10 required to break free of the roots. Must know Entwined Roots Skill

Jounin Jutsu

- Thorn Clone Skill [Ihara Bunshin no Jutsu]
The user creates a large amount of thorny vines that assemble themselves into a humanoid form that then is transformed using a variation of henge no jutsu to look like the user. The clones aren't particularly powerful, but they are a walking trap. If the clones touch something (whether they attack or are attacked) they immediately break down into their base vines, which lash out and grab the person. | Chakra- 20 (Per Clone) | Jounin | Clones have 10 HP, 8 Strength and 5 Agility, they deal 10 damage while constricting (every post).

- Living Armor of Thorns [Ihara no Ikimono Yoroi]
After causing a seed to grow at an incredible rate with chakra, the newly created vines and roots wrap around the user and act like armor. Although armor, the thorny vines lash out and attempt to entangle anything that dares to approach them. | Chakra- 40 | Damage- 20 | Jounin | Vines have 30 HP

- Nature's Fury [Moui no Daishizen]
By hyper-accelerating the growth of a particular seed, one granted to only the most devote and elite of the Grass by the Kusakage, it can be transformed into a wild plant life that moves and attacks on its own will. This particular creation, technically not a summon, is an automaton consisting of grizzled tree bark, razor sharp leaf blades, various type of vines, and spongy growths. Its form can only be described as "humanoid." Only one can be created at a time, since no shinobi thus far, not even a Kusakage, has been documented to control more then one. | Chakra- 150 | Advanced Jounin | The creature has 200 HP, 25 Strength and 10 Agility. The Creature Dies after 7 posts.

S-Rank Jutsu

- Nature's Wrath [Moui no Daishizen]
By hyper-accelerating the growth of a particular seed, one granted to only the most devote and elite of the Hidden Grass Village, it can be transformed into a wild plant life that moves and attacks on its own will. This particular creation's form can only really be described as "monstrous," as it has no definite form and is merely a huge mass of animated grizzled tree bark, razor sharp leaf blades, various type of vines and spongy growths that move on their own. Only one can be created at a time, since no shinobi thus far, has been documented to control more then one. The attacks of this particular golem, though, vary from simple swiping attacks resembling a barbarian in nature, to more advanced techniques that include some of the Grass' arsenal. | Chakra- 300 | S-Rank | The creature has 300 HP, 200 Chakra, 25 Strength and 10 Agility. The creature Dies after 10 posts, and may not use any jutsu the post that it is summoned.
- The creature may perform any ninjutsu listed in this post.

- Wood Element; Forest of Death [Mokuton; Shinomori]
A lethal and extremely dangerous technique, the Forest of Death is considered as Kinjutsu. Compared to the Forest Genesis Technique, and wrongly so, the Shinomori has no other purpose than wreaking havoc and death. While Forest Genesis could also be used to propagate green life, Shinomori simply 'summons' massive conifers from the ground, over a radius of about 40 feet. Those summoned trees are peculiar in that their trunks are completely black and that they have no leaves. Instead, their branches and trunks are exclusively covered with the spines so common to that species of trees. While they are rising from the ground, these trees can impale enemies standing within this radius and should this fail to kill them, the long sharp spines would make quick work of them, ripping their skin and shredding them to pieces. | Chakra- 200 | Damage- 400 | S-Rank Kinjutsu


Last edited by Zetsu Burando on Tue Sep 16, 2008 4:17 pm; edited 1 time in total
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Zetsu Burando

Zetsu Burando


Number of posts : 111
Age : 30
Location : Hidden Grass
Registration date : 2008-09-06

Grass Jutsu List ( only me and certified grass ninja teachers can teach them ) Empty
PostSubject: Poison Techniques   Grass Jutsu List ( only me and certified grass ninja teachers can teach them ) Icon_minitimeTue Sep 16, 2008 4:13 pm

Dokuton • ButaUshiro no Jutsu [Poison Release • Piggy Back Skill]
- A technique utilizing Poison Chakra, and Infusion
- Handseals: Rooster, Horse, Tiger
- Rank: C
- Effect: A technique which is added to a set of handseals to infuse another jutsu with poison chakra. By doing these handseals beforehand, a poisonous chakra will be infused through the jutsu giving it a poisonous quality to it. When used with different jutsu, it will hold different effects. [IE: when carried through a wind jutsu, the poison will flow through the respitory system while with a water jutsu the poison would flow into the body through cuts when water touches the body]

Dokuton • Kurote no Jutsu [Poison Release • Black Hand Skill]
- A technique utilizing Poison Chakra and Double Materialization
- Handseals: Rooster, Ram, Tiger, Ram
- Rank: B
- Effect: A technique where the user can transmit a special poison through an open wound. This jutsu is normally used close range, where the user shoves their hand forward and placed it upon an opponents wound. Depending on how far the wound is from the hands, will change how long it takes for the effect to take place [the closer it is, the faster it happens] The opponents hands will turn black and become stiff and unable to perform handseals

Dokuton • Soeki no Jutsu [Poison Release • The Plague Skill]
- A technique utilizing Poison Chakra, Materialization, Infusion, and Difusion
- Handseals: Hare, Rooster, Tiger, Ram, Horse
- Rank: A
- A technique which is a very deadly dokuton skill which can render even the strongest shinobi with an extreme pain. By infusing highly concentrated poison chakra into one part of the persons body it begins to spread causing purple dots to appear all over the body. As they spread over the body, they constantly cause more and more pain as time goes on.

Dokuton • Shinkei Douin no Jutsu [Poison Release • Nerve Agent Skill]
- A technique utilizing Poison Chakra
- Handseals: Hare, Rooster, Ram, Tiger
- Rank: D
- A technique which its medium is inhaling through the respitory system. The user performs the needed handseals and releases out a yellow fog from their body normally when the opponent is close to them. As the poison touches the pores of the opponent that particular area of the body will begin to experience random spasms. Making it rather hard to perform handseals along with utilize projectiles

Dokuton • Doku Kemuri Kasui [Poison Release • Poison Smoke Stream Skill]
- A technique utilizing Poison Chakra
- Handseals: Tiger, Rooster
- Rank: D
- Effect: A technique where the user breathes forth a stream of poison. The poison itself wont do any outside damage, but when hitting against a body it flows into the opponents pores. The smoke itself is a slight paralysis, hindering speed and agility

Dokuton • Hei no Doku Jutsu [Dokuton • Wall of Poison Skill]
- A technique utilizing Poison Chakra, Imbue, and Focus
- Handseals: Rooster, Tiger
- Rank: B
- Effect: A technique used when an opponent is rushing towards the user, bringing forth a veil of poison in which the opponent will end up running through. When passing through the poison, the opponent will experience no sensation at all

Dokuton • Kokyou Doku no Jutsu [Dokuton • Breathing Poison Skill]
- A technique utilizing Poison Chakra and Difusion
- Handseals: Rooster, Hare, Tiger
- Rank: C
- Effect: A technique based off the conservation of air ninjutsu. This allows the user to breathe in any type of poison, and have it screened through. Making it so that they are not effected by airborne poison

Dokuton • Dokugakure Kiri no Jutsu [Dokuton • Hidden Poison Mist Skill]
- A technique utilizing Poison Chakra and Difusion
- Handseals: Special Serpent Stance
- Rank: C
- Effect: A technique based off of the Kirigakure no Jutsu. In which, the user creates a plethora of poison that fills up the area. It not only blocks off the view of the opponent, but also surrounds them by a dense poison. Used to drain the opponents stamina at a steady pace along with blinding the opponent

Dokuton • Mahi Doku Bakuha no Jutsu [Poison Release • Paralysis Poison Blast Skill]
- A technique utilizing Poison Chakra, Materialization, and Burst
- Handseals: Dragon, Rooster, Ram, Tiger
- Rank: B
- Effect: A technique that is based off somewhat on the Phoenix Flower Jutsu. In which the user sends off five blasts of poison. In the center of these blasts of poison are poison smoke bombs. All in which have the same poison. Once exploding it sets off this grand amount of poison, that when breathed in or seeping into a wound will cause the opponent to be paralyzed.

Dokuton • Doku Hebi Rendan no Jutsu [Poison Release • Poison Hydra Barrage Skill]
- A technique utilizing Poison Chakra, Materialization, Infusion, and Burst
- Handseals: Tiger, Ram, Hare, Rooster, Dragon
- Rank: A
- Effect: A technique, where the user breathes forth a great hydra created of poison. This solid incarnation of poison will then be sent off towards the opponent. Letting forth great bursts of poison which cause no damage, but when inhaled will slowly begin to paralyze the body.
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Zetsu Burando

Zetsu Burando


Number of posts : 111
Age : 30
Location : Hidden Grass
Registration date : 2008-09-06

Grass Jutsu List ( only me and certified grass ninja teachers can teach them ) Empty
PostSubject: Re: Grass Jutsu List ( only me and certified grass ninja teachers can teach them )   Grass Jutsu List ( only me and certified grass ninja teachers can teach them ) Icon_minitimeTue Sep 16, 2008 4:16 pm

Grass Village Wood Techniques

Demon of the Plains
Rank: "C"
Skill: Taijutsu
Effect: Multiple points of moderate damage
Special: Horse and Dragon seal (If juctioned with Blades of Grass this technique becomes something else.)
Drawback: Can only be used in a grassy area
Description: This technique allows the user to strike an opponent in critical places multiple times, appearing out of the grass. When used, chakra is transferred all over the body to allow the user to fuse with the grass. The user then travels behind the opponent in the blink of an eye, strikes and then disappears again. This is repeated a total of six times, the final time ending in an uppercut, with either weapon or fist, with a whirlwind of grass circling the user.
Limit: Any grass ninja can learn


Blades of Grass
Rank: "D"
Skill: Ninjutsu
Effect: Blades of grass cut opponent for mild damage
Special: Handseals
Drawback: Can only be used when grass is present.
Description: User summons up the grass with his/her chakra, using the chakra to straighten and sharpen the grass. Then, the grass is launched at an opponent at about the same speed as a bullet. The grass can stab into or cut the flesh of an oppenent just like a needle. (Ten grass needles)
Limit: only ninjas of grass can learn


Dragon of Grass
Rank: "C"
Skill: Taijutsu/ninjutsu
Effect: Blades of grass and Demon of the plains together
Special: Horse and Dragon seal
Drawback: leaves the user fatigued for a moment (rest one turn)
Description: As with Demon of the Plains, the user goes through the technique and finishes with the uppercut. Instead of just landing though, the user then launches the blades of grass that a circling around him/her at the opponent for additional damage. The grass that is launched takes on the look of fire from a dragon's mouth.
Limit: Grass Nin Technique


Dokudokushii Tashimae (毒 加) Venomous Addition
Rank: D
Skill: Ninjutsu
Effect: Warps creations from Mokuton no Jutsu into something exotic and poisonous.
Special: --
Drawback: --
Description: By manipulation of Mokuton no Jutsu, it becomes possible to change what should be healthy vegetation into a deadly, exotic and poisonous creations. Not only does the creation become poisonous, but its appearance makes it more alluring, causing a few of the weak minded to be sucked into its trap.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Murasaki Tsurukusa (紫 蔓) Violet Vines
Rank: B
Skill: Ninjutsu
Effect: Vines of a violet color rise out of the trees and grapple the opponent, paralyzing them with poison. Only another PC can free a victim of the Murasaki Tsurukusa.
Special: Ox, Snake, Horse, Rat handseals
Drawback: Must have some kind of tree present. Weak to Katon type jutsu.
Description: After use of the Dokudokushii Tashimae, the user summons up their chakra and pushes it into any nearby tree(s) to change the molecular structure. Then the user forces the Murasaki Tsurukusa to explode forth from the bark of the tree and race toward the opponent, wrapping around them and pulling them to the truck of the tree, injecting them with a paralyzing venom secreted from tiny, needle-thin thorns.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Jin-kippan Kusaki (人-喫 草) Man-eating Plants
Rank: B
Skill: Ninjutsu
Effect: Creates two Venus fly-traps that are three times the size of a normal human.
Special: Writes the Kanji for this technique in blood once on the ground.
Drawback: Jin-kippan Kusaki may attack the user once their objective is completed. Can be destroyed by Raiton type jutsu.
Description: Calling forth chakra, the user covers the floor with it, changing the molecular structure of the vegetation around the user for two-thousand meters where they so choose. Concentrating their chakra into two big pools, they begin to cause the plants to grow. The enormous bulbous head is the first thing to appear, followed by the thick leafy stem of the plant. The mouth of each plant is filled with razor sharp teeth of some unknown genetic make-up, but they are more than enough to rip through human flesh and chomp through bone. These plants are different from the normal Venus fly-trap in more than just size and the ability to eat people, they can also pull in their prey with their four Murasaki Tsurukusa that are hidden in their leaves, and they can also move by their roots acting as legs to carry them from place to place. The Jin-kippan Kusaki are very moist by nature as well, making them NEARLY immune to fire.
Limit:
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Jin-kippan Kusaki (人-喫 草) Man-eating Plants
Rank: A
Skill: Ninjutsu
Effect: Creates three Venus fly-traps that are three times the size of a normal human.
Special: Writes the Kanji for this technique in blood twice; one on the chest and one on the ground.
Drawback: Jin-kippan Kusaki may attack the user once their objective is completed. Can be destroyed by Raiton type jutsu.
Description: Calling forth chakra, the user covers the floor with it, changing the molecular structure of the vegetation around the user for two-thousand meters where they so choose. Concentrating their chakra into two big pools, they begin to cause the plants to grow. The enormous bulbous head is the first thing to appear, followed by the thick leafy stem of the plant. The mouth of each plant is filled with razor sharp teeth of some unknown genetic make-up, but they are more than enough to rip through human flesh and chomp through bone. These plants are different from the normal Venus fly-trap in more than just size and the ability to eat people, they can also pull in their prey with their four Murasaki Tsurukusa that are hidden in their leaves, and they can also move by their roots acting as legs to carry them from place to place. The Jin-kippan Kusaki are very moist by nature as well, making them NEARLY immune to fire.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Jin-kippan Kusaki (人-喫 草) Man-eating Plants
Rank: S
Skill: Ninjutsu
Effect: Creates four Venus fly-traps that are three times the size of a normal human.
Special: Writes the Kanji for this technique in blood three times; one on the head, one on the chest, and one on the ground.
Drawback: Jin-kippan Kusaki may attack the user once their objective is completed. Can be destroyed by Raiton type jutsu.
Description: Calling forth chakra, the user covers the floor with it, changing the molecular structure of the vegetation around the user for two-thousand meters where they so choose. Concentrating their chakra into two big pools, they begin to cause the plants to grow. The enormous bulbous head is the first thing to appear, followed by the thick leafy stem of the plant. The mouth of each plant is filled with razor sharp teeth of some unknown genetic make-up, but they are more than enough to rip through human flesh and chomp through bone. These plants are different from the normal Venus fly-trap in more than just size and the ability to eat people, they can also pull in their prey with their four Murasaki Tsurukusa that are hidden in their leaves, and they can also move by their roots acting as legs to carry them from place to place. The Jin-kippan Kusaki are very moist by nature as well, making them NEARLY immune to fire.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Mori Dokudokushii (森 毒) Venomous Forest
Rank: S
Skill: Ninjutsu
Effect: Creates a forest where everything contains a venom that will be absorbed through the pores should any plant-life in the forest come into contact with bare skin, paralyzing and poisoning the victim.
Special: Snake, Rat, Rabbit, Ox, Dragon, Monkey, Reverse Snake, Rabbit handseals. The user can hold the rabbit handseal to remain unaffected by this technique, but they will be unable to use their hands for a long as the hold the seal.
Drawback: The user is also susceptible to this technique. Can be cut down by Fuuton type jutsu.
Description: The user summons up their chakra and pushes it into the earth, filling the ground with chakra for one-hundred meters in every direction, changing the molecular structure to that of a more venomous constitution. From there, the user forces trees to explode from the ground for up to half a mile high. The forest resembles that of a rain forest, except all of the leaves are purple with a dark green rim and hide needle-like thorns on the edges, the bark of the tree containing a slight blue tint with longer needles as well. In addition to the needles that edge the strange leaves, a powder is released from them as well, that when breathed in will paralyze and poison the opponent, while causing hallucinations that they are still walking through the forest.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Inukugi no Nedoko (釘 乃 寝) Bed of Spikes
Rank: C
Skill: Ninjutsu
Effect: Sharpens the grass for two-hundred meters, stabbing through feet, even if they are covered.
Special: Monkey, Dog, Rooster, Ox, Snake handseals. The user can hold the snake handseal and run through the grass unharmed.
Drawback: The user can be effected by this as well. If the user keeps hands in the snake handseal, they will not be able to use their arms at all until they release it. Can be burned away by Katon type jutsu.
Description: Pouring chakra into the grass, the user forces the grass to become razor sharp, sharp enough to puncture through shinobi sandals and most other footwear. Normally this technique will affect any who step upon the sharpened grass, but when the user holds the snake handseal, the grass flattens beneath their feet during the time it stays in that spot, the grass sharpening again the moment the user's foot leaves that spot.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Kusa Bunshin (草 分) Grass Clone
Rank: B
Skill: Ninjutsu
Effect: Creates up to twenty clones from grass in the area.
Special: Dog, Monkey, Snake handseals.
Drawback: Without grass this technique is useless. Kusa Bunshin can be destroyed by fire or a cutting wind type jutsu.
Description: Up to twenty Kusa Bunshin can be formed when the user fuses their chakra into the grass. The bunshin created by this have a humanoid appearance, but no noticeable facial features. The only way to take down a Kusa Bunshin is either with fire or a cutting wind type jutsu.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Dokueki-ha Bunshin (毒-葉 分) Venom-Leaf Clone
Rank: A
Skill: Ninjutsu
Effect: Creates five bunshin made of leaves covered in a corrosive poison.
Special: Dog, Monkey, Ox, Dragon, Snake handseals.
Drawback: User can also be affected by Bunshin. Must have poisonous tree nearby. Can be destroyed by Katon or Fuuton type jutsu.
Description: Fusing chakra with the Mori Dokudokushii technique, the user then causes the leaves of the poisonous trees to form together to make humanoid forms without faces. When ever they touch a target, they leave a coat of corrosive poison on the surface, which bgins to eat through whatever was coated within three seconds. Should a Dokueki-ha Bunshin be struck by a weapon or an unarmed attack, the object or body part will be coated with the corrosive poison, eating through whatever had been touched.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.
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Zetsu Burando

Zetsu Burando


Number of posts : 111
Age : 30
Location : Hidden Grass
Registration date : 2008-09-06

Grass Jutsu List ( only me and certified grass ninja teachers can teach them ) Empty
PostSubject: Re: Grass Jutsu List ( only me and certified grass ninja teachers can teach them )   Grass Jutsu List ( only me and certified grass ninja teachers can teach them ) Icon_minitimeTue Sep 16, 2008 4:16 pm

Shokubutsu Kaishuu (植 改) Vegetation Conversion
Rank: A
Skill: Ninjutsu
Effect: Changes anything substance into grass.
Special: Ox, Tiger, Ram, Boar, Snake handseals.
Drawback: Can only create grass, not trees.
Description: Changes a fifty-meter area around the user into grass. Can not create trees. This technique re-vegetates an otherwise non-vegetated area so that the user has grass to work with.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Shokubutsu Taihai (植 廃) Plant Degeneration
Rank: S
Skill: Ninjutsu
Effect: Can deteriorate all plants within a fifty-meter radius when user touches the ground.
Special: Snake, Monkey, Rooster, Tiger, Boar, Dragon, Rat handseals.
Drawback: Must be touched with bare hand only.
Description: The user covers their hand in chakra, giving the chakra a charge that counters the spark of life within plants and plant-like creations. When the user touches the ground with that hand, any plant life or plant-like creation within a fifty meter radius is destroyed almost instantly.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Teigo Ki (語 樹) Whispering Trees
Rank: C
Skill: Ninjutsu
Effect: Use a tree to hear sounds without being at the location.
Special: --
Drawback: Can only be used on trees.
Description: The user simply writes the Kanji for "Ear" (耳) on a tree with a sharp object. Afterward, the user must coat the kanji in their chakra and link it to their ear, which is done by touching the kanji and then the ear. It is possible to link together multiple trees to the user's ear, but the user must remain within two-hundred meters of each tree to hear any sound within seventy-five meters of each linked tree. The technique picks up all sounds in the forest, amplifying or decreasing the sound value accordingly, allowing the user to hear even the slightest whisper. It is also possible to filter out sounds one does not wish to hear.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Bunya no Maboroshi (野 乃 幻) Field of Dreams
Rank: S
Skill: Ninjutsu
Effect: Puts opponent to sleep
Special: Snake, Rat, Rabbit, Ox, Horse, Tiger, Ram, Rooster handseals. If the user holds the rooster handseal they will be immune to the effects.
Drawback: The user can be affected by this technique.
Description: Placing chakra into the ground, the user changes the molecular constitution of the grass and surrounding vegetation. The grass begins to turn into a field of white lily flowers with blue stems, growing to knee height of an average human, the field of lily flowers stretching out for two-hundred meters. Each lily releases hundreds of spores into the air at all times, day or night, causing any who breath the spores to fall into a deep sleep. The spores are also highly combustible, so if fire were to touch the spores, they would explode.
Limit: Grass Nin Technique. Must have Mokuton no Jutsu.


Chi Tsurukusa (血 蔓草) Blood Vines
Rank: A
Skill: NinJutsu
Effect: Drains the blood of those caught within.
Special: Rabbit, Dragon, Ram, Snake, Rooster, Horse, Ox handseals. If the user holds the ox handseal they will not be attacked as well.
Drawback: The user can also fall victim to this technique.
Description: The user pumps their chakra into the ground, changing the molecular construction of the vegetation within range of this technique. Vines of dark red begin to cover the ground, plants, or walls. The vines that are created are full of black thorns, each an inch or so in size, and suck the blood of those unlucky enough to be wrapped by the fully animated vines. Vines are created for eighty meters.
Limit: Grass Nin Technique. Must have Wood Release.


Shīzu Kihaku (種子 気迫) Seeds of the Soul
Rank: S
Skill: NinJutsu
Effect: Seeds drain chakra from the victim and give it to the user. Causes an extreme amount of pain to victim.
Special: Snake, Ox, Rabbit, Rooster, Boar, Ram, Tiger, Dog, Rat handseals.
Drawback: User must hold the rat handseal for the technique to work. Causes an extreme amount of pain to user.
Description: The user takes a handful of grass seeds and fuses their chakra with the seeds, changing the molecular structure of the seeds. Now the seeds are a black color and are thrown by the user at the victim, the needle-thin spikes easily stabbing through clothes and skin. As soon as the seed pierces the flesh, it begins to wiggle inside, sprouting roots as soon as it is able to tap into the flow of chakra from the victim (could take anywhere from one to six seconds). Once that is accomplished, the roots begin to spread on the inside of the victim's body, following the pattern of the chakra system until the roots of the other seeds touch. With that accomplished, roots burst from the victim's legs and shoot into the ground, effectively holding the victim in place. The roots travel through the ground until they reach the user, breaking free of the dirt and entering the user's flesh, the roots mapping out the chakra system and feeding they steal from the victim to the user. As long as the user holds the Rat handseal, they drain the victim's chakra little by little until the handseal is broken or the seeds die. (Takes five turns for seeds to die.) The roots of the seeds can be cut, except the victim would have to cut his/herself in order to do so, it is the same if they used fire to destroy the roots, having to burn themselves as well.
Limit: Grass Nin Technique. Must have Wood Release.


Hekishoku Nousho Chouin (緑 書 印) Emerald Calligraphy Sealing
Rank: A
Skill: Ninjutsu
Effect: Allows an alternative to handseal.
Special: --
Drawback: The calligraphy must be perfect, thus if the user is interrupted during the process, the user's hand becomes extremely numbed and unusable for thirty minutes (300 posts or next thread)
Description: A different method to perform techniques other than the usage of hand seals is granted to the user. The user places chakra onto the finger, which bursts into green flame, and writes kanji in mid-air, letting the flame trace the kanji into visibility. The kanji is the main name of the technique, which is executed normally. Works only on Wood techniques and can replace hand seals.
Limit: Grass Nin Technique. Must have Wood Release.




Thousand Blades of Grass (Chi Kusa Ken)
Rank: "S"
Skill: Forbidden Ninjutsu
Effect: User creates a barrier made of pure chakra around them and the opponent. The user then performs the handseals and raises the substances underneath related to their village's release. The chakra pressure around the area that the barrier covers compresses the particles in those substances until they become dangerously sharp. Then, the user is able to control the movement of the newly created weapons.
Special: Boar, Bird, Ram, Dragon, Hare, Horse, Monkey, Tiger, Ox, Rat, Dog, Serpent (Twice in that order)
Drawback: When performed, the user becomes exhausted if they are a S-class ninja, it fully depletes user chakra if they are an A-class ninja, renders the user unconcious if they are a B-class ninja and kills the user if they are a C-class ninja. The jutsu lasts for five turns.
Description: After performing numerous handseals, the user spaces their legs out and stretches their arms out. The user then focuses their chakra and expands it to create a dome-shaped barrier made of pure chakra. This is the first phase of the technique, so the opponent will be unable to escape from the second phase. Once the barrier is stable, the user performs the handseals again. When they do, the substance corresponding to the user's main release, (Their village release) will rise off of the ground and become compressed by the chakra pressure inside of the barrier, turning them dangerously sharp. The user is then able to control the newly made 'weapons' to attack the opponent.
Limit: Grass Village Only.



Grass Conversion
Rank: C
Skill: Ninjutsu
Effect: Converts grass clones into a full grown plant, vine, or tree etc… of the user’s choice.
Special: Rat, Dragon, Rooster
Drawback: Once converted, the grass clones may not revert back and lose all mobility granted to them as a clone. This technique may NOT be used to create herbs and other plants which can be sold or used for crafting or profit.
Description: The user first must form grass clones, then by adding additional chakra to the already formed clone, imbue and alter the physical structure of the grass being manipulated, molding it into the plant which they desire. To do so, the very cellular structure of the plant’s cell walls are rearranged, allowing them to take on the shape and functions of the shape desired. The amount of clones required varies on the creation’s size. Trees will require at least 2 grass clones to convert. Vines, tendrils, flowers and other plants of such sorts require only one grass clone. The conversion itself is merely a C rank jutsu, however for each conversion done (per plant, not clone), 1 C rank worth of chakra is drained.
Limit: Grass Nin Technique. Requires Wood Release. Requires Grass Clone.


Tendrils
Rank: C
Skill: Ninjutsu Supplementary
Effect: Vines may burrow into the ground, allowing the user to strike from below. Cannot be used alone to strangle or kill opponents. This is merely for more precise manipuation.
Special: ---
Drawback: Vine distance is the same for tendrils, once the range is breached they go limp and the user loses control.
Description: After long practice with manipulating vines, the user of vine jutsu slowly becomes more and more accustomed to their ways. Chakra over time will harden the vines naturally, changing their capabilities and allowing the vines to burrow into the ground while controlled by chakra. Such vines are known as tendrils, and with much practice, the vines may move about in the earth, and strike at enemy foes from underground as if controlling vines from above. This jutsu simply allows the vines to fully function below the surface of the earth as well as their normal functions above. All vine jutsu may be used in conjunction with these tendrils. When vines are below the surface, they give no indication of movement until they once again resurface.
Limit: Grass Nin Technique. Must have Wood Release. Must know Shihai Tsurukasa


Vine Entrapment
Rank: C
Skill: Ninjutsu
Effect: Uses several vines to mold into the shape of a dome, trapping the enemy inside.
Special: Ox, Rabbit
Drawback: Vulnerable to fire jutsu. Requires several vines to be in place before it may be used. All limits of Shihai Tsurukasa apply. (Distance, etc)
Description: Once the user has successfully placed at least 5 vine plants into a circle, hand seals may be formed for manipulation. The vines will then begin to move and act quickly, and within seconds, the vines will mold into a dome shape about the target trapped inside, leaving no gaps for light, or cracks etc for escape. The vines are placed tightly together and sealed so effectively that air and water cannot pass through any gaps. The area in which this dome may be performed varies, but at most, the radius may be no larger than 5 meters. Several domes may be created at once using the technique, each dome created drains the user of a C rank’s worth in chakra.
Limit: Grass Nin Techique. Must have Wood Release. Must know Shihai Tsurukasa


Spray of Thorns
Rank: C
Skill: Ninjutsu
Effect: Thorns found in plants may be ejected and fired at target enemies.
Special: Sheep, Rooster
Drawback: Once used, the plant whose vines were fired can no longer fire thorns until more are regrown. (Only vines are capable of regrowing thorns.)
Description: After the hand seals have been formed, chakra is channeled through the plant itself and then used to force the thorns upon their surface to eject and fire at the target enemy. Such thorns are fired as fast as kunai and other weapons etc. The thorns themselves have no poisons unless the plant which they came from have poison as well. Once a plant’s thorns have been fired, the plant no longer has any thorns unless grown some how or given time to regrown. (naturally) Trees have no thorns, vines may have up to 30 thorns, and flowers and unmentioned plants may have up to 10 thorns. Note: the plant itself will still have thorns upon firing all that are lotted, however to continue to do so will cause the plant to die near instantly from too many openings etc... Size of the thorns will obviously vary per plant size and are proportional. The trajectory of the thorns may only be made once upon firing and cannot be altered by the jutsu while in mid air. Such thorns are typically the most durable part of the plant, allowing them the solidarity and thickness of weak metals equal to that of kunai etc.
Limit: Grass Nin Technique.
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